NPC Roleplay Guidelines

A Non-Playable Character or NPC is a Character that is not controlled by individual players in the same way that normal Characters are. In The Space Between, there are certain types of NPC characters which any Player may utilize and create for the sake of their own personal RP.

These characters cannot normally have a HUD, cannot use Oddments or Actions, cannot Trade with or make contracts with Player Characters, and are unable to engage in Conflict which may result in loss of Sense of Self. NPCs may only be used to attack (or be attacked) in Freeform Roleplay with consent from all parties involved in the scene or by a Storyweaver.

One Time Use
Characters may be temporary and existing only for the duration of a certain plot or single roleplay encounter."Bastian tried to avert his eyes from the man at his side, looking any where Atticus stood; at his feet. The woman behind the counter shook her head at the coins he’d offered. “Not enough.” The shop keeper growled, watching with clear irritation as the young man fished for something else to pay with."OOC Explanation: There are only two characters in this scene, Bastian and Atticus, but for the sake of Roleplay a shop keeper NPC has been temporarily brought into the setting.

Examples include: Guards, Shop Keepers, or Customers

Scene Background
Characters might exist as elements of the world and background to create a sense of scale and depths to a roleplay encounter."Bastian lingered on the edge of the halls towering doors, watching as the walls appeared to move inward as a rush of fine-dressed people came in from the feast rooms. He tried to catch sight of the silver-eyed man who told him to come here despite his better judgment."OOC Explanation: The hall only contains two Player characters inworld, but to create appropriate setting and imagery for the sake of roleplay background characters have been written.

Examples include: Crowds, Dancers, or anyone in the Background of a scene.

Longterm World Asset
Characters might be reoccurring, assets of stories or the world itself or appear in multiple encounters or settings."Atticus flinched as the dog-sized crab scuttled towards him, feelers already brushing at the cuffs of his trousers. The fact that the red-haired boy in front of him was beaming down at the monstrous thing like it was a puppy did nothing to settle his nerves."OOC Explanation: There isn’t any animal within this scene itself inworld and the crab exists to facilitate the situation. NPCs like pets or animals may be controlled by one player or multiples and it’s always important to ask OOC preference if it’s a longterm reoccurring character. Players may also choose to have an NPC act as their Pact Keeper instead of finding another Player Character to do this.

Examples Include: Pets, Pact Keepers, Employers, or Relatives.

Limited Use NPC Types
Certain types of NPCS are only allowed to be used or created by Storyweavers, or approved before use.

The Archaeons
Kith Archaeons are limited NPC characters only allowed to be played by Storyweavers. These characters exist within the lore as NPC characters. Archaeons can show up inworld at events and/or with the aid of a Storyteller — using the bot account which bears their appearance.

Verdant Tier or Higher
Any character of Verdant Tier or higher may only be made by a Storyweaver. Similarly, any character created to be strong enough to cause an extreme shift in balance within a Roleplay should be approved -- anything from a very high tier member of The Veil to a giant monster rising out of the depths set on eating everyone and thing.

Plot Unique or Important
Over the course of certain In World Events or Stories, the use of NPCs may be employed by Storyweavers as antagonists, plot devices or other key important features. These NPCs may be intended to reappear in future events. Before using these characters as active NPCs in a scene, make sure to speak with a Storyteller.