Secrets

Money only ever has the value assigned to it, and within Unreality pieces of paper have far less value than the Secrets found around the world. Secrets are the most common form of currency used to Trade with, buy Oddments through, and pay for various services (such as Fabrication).

Trade & Cost
Secrets are IC an intangible thing — knowledge which holds power through knowing it over another. The amount of secrets an Oddment costs depends on the oddment itself (and the NPC trading it). Secrets may also be used freely when trading with other users for oddments — or for IC services or events!

Keep in mind, whenever a trade between players takes place — as well as when storing oddments in Kith Storage spaces, there is a small cost in secrets to do so. The void is hungry and actions with powerful goods require payment.

Raising Tier
While Play Testing is active, Tier Keys are obtained only through trading Secrets with specific NPCs.

Increasing a character's Tier is done through using a Key of the corresponding type (an Umber Key to unlock Umber Tier, a Verdant Key to raise up to Verdant).

Daily Collection
Secrets can be obtained in various ways, the most common of which is Daily Collection; Every character is awarded (33) Secrets Daily which they can pick up from any of the Rumor Boards found around the world. Reset for this Daily Collection is at 3AM SLT at sim restart.

Hourly Chance
Secrets can also be obtained every Hour a character is actively on Sim, with their HUD toggled on. A Pop-Up will appear on the HUD and once interacted with, a random number of secrets (from 3 to 6) are awarded to the character.

Scavenging
Every time a character Scavenges around the Junk Heaps left across the world, they have a chance of gathering a random thing. This thing can be an Oddment, Echo, temporary Boon or random amount of Secrets. The amount of Secrets a character may find is based upon their Insight Bonus Score, with higher bonus score giving a better chance at more Secrets found.

Scavenging may be done up to (4) times a day on each character, with daily reset at 3AM SLT at sim restart.

In-Character Work
In-Character Work Opportunities are not Available during Play Testing

As each character toils onward trying to survive in Unreality, there's a very good chance they might find themselves taking part in some sort of work. Whether hocking wares at the Marrow Docks, acting as medical aid at The Covenant's Apothecary, or having open services up at the brothel in Over the Moon, a character needs to make their way in the world somehow.

Various Businesses are open for characters to sign up to work within. When working, a character must be actively IC at these various locations on sim, and expected to be open for walk-up roleplay while at these locations. Each hour they spend 'on the clock' here, they are awarded (10) secrets, and are able to work up to 8 hours a week.

Events & Other Activity
Participation in Events, Plots or other World Activities often awards Secrets to the characters who were actively roleplaying there. The amount of Secrets awarded to a player for participation in anything is decided by the Storyweaver who

Only events hosted by a Storyweaver are possible to have Secrets as rewards.