Oddments

Oddments are altered objects which have remained in this place of forgotten things long enough to warp and change. Unreality is a land of lost things. All variety of ‘stuff’ from different times and realities forgotten, misplaced or simply fallen behind the sofa ends up here. The longer something spends in Unreality, the more it twists and alters.

Many Oddments are dangerous — others twist into something which could be extremely beneficial. Oddments grant a character bonuses in the form of altered stats (Mysticism, Trait, or DR).

Many Oddments  have a random chance of giving certain effects, others have specific bonuses or hindrances. For most, even if you find another of the same Oddment again, it may function a little differently. Unreality changes everything, and things laying about this place don’t stay the same.

Some oddments have requirements to use; This takes the form of what Kith, Type or Tier a character is. If this changes while the Oddment is equipped, it will automatically be removed.

Types of Oddments
An Oddment's type dictates how long it lasts and how many a character can use at any given time. The number of Oddments a character is able to have in use at once depends on their Tier. Higher Tier characters are able to use more Oddments at once.

Temporary
all have a limited time they will remain useful and on your character. Once the time limit for these oddments expires, it will vanish forever! Time limits for temporary oddments are based only upon being actively on-sim, with the HUD on and toggled IC to the correct character. Time will not count down otherwise.

Curatives
are a special kind which can be used to recover SoS or remove negative effects. These oddments are immediately consumed upon use and don’t take up any spots! There is normally no wait-time using a curative and the effects are immediate.

Permanent
remain on a character once added unless the player chooses to remove it (or if the requirements needed for the Oddment are no longer met).

Trade
The most simple way to obtain a specific Oddment is through Trading for Secrets. NPCs across the world are willing to hand out Oddments in exchange for Secrets. A player may also choose to Trade (through use of the HUD) with another player character -- exchanging Secrets, different Oddments, or other IC goods or services.

Scavenging
for ‘things’ in the Heaps scattered around the world is one way to get oddments. Heaps are found in a set number of places across the sim. These heaps are always active and can be Scavenged from a total of (4) times a day by each character. This time resets at 12AM SLT.

When scavenging, a random ‘thing’ from the Heap is found. While this item is random, the Trait: Fate grants a passive buff based on how high a character’s trait bonus is. This passive buff grants a chance to find better Oddments, more Secrets or other things!

Oddments, Secrets, Temporary Boons, and Echos (used to create Oddments) can be found while searching Heaps. What’s in a Heap one day changes daily!

Fabrication
together in different quantities and types to make unique oddments! Echos are bought from trader NPCs and found while scavenging. Echos cannot be equipped or used by a character other than to fabricate oddments!

Sometimes, exceptionally powerful oddments may require combining Echos and Oddments together to create a different Oddment!

Theft and Looting
can be done through the HUD — stealing items from Other Characters or NPCS!

Looting an NPC requires a successful Deception action roll against the NPC. If successful, a random thing (secrets, oddments or echos) will be yours! The more succssful this action roll is, the better your loot will be! If the action is a failure, though, your character is very likely to take SoS damage, gain a hindrance or get a corruption!

To Loot from another player character, the character must either lose or surrender a conflict encounter. The victor of that encounter has an option to take a random ‘thing’ on them — this can be secrets, an oddment or echos. Items which are currently attached to the Temporary or Permanent spaces cannot be looted.

While Looting is completely optional and not a required aspect of either conflict or roleplay, for players who want to partake in it there are a few ways to keep their things safe! Oddments, Secrets & Echos can all be stored in Kith Storage — located at each of the main Kith spaces (as well as one for Non-Kith members in The Mote).

Items may be stored for free at any time. To take an item out, there is a small payment in secrets.